![]() The only way I’ve gotten them to do anything productive is to use the game’s manual commands, which you can access by holding down the L1 button in combination with the d-pad and face buttons. They don’t do much on their own, aside from resurrect you when you fall in battle. ![]() controlled party members I’ve ever experienced. Hollow Realization has some of the most atrocious A.I. is fucking awful, so get used to manual commands. If your only interest is multi-player, you could probably skip the dialogue and bum rush the objectives significantly faster.Ģ) The A.I. I was at the 12-hour mark by this point, but I have a bad habit of letting the game idle in the background since there’s no pause feature (it’s supposed to resemble an MMO, after all). Instead, you’ll have to complete the entire first area, along with defeating its big bad raid boss at the end, before the multi-player feature unlocks. If you’re interested in picking up Hollow Realization to play with your real-life Asuna or Klein, you should know that it’s not a feature that’s readily available straight out of the box. Over the last few days I’ve managed to sink nearly 30 hours in to the VRMMO-like, so I wanted to share a few tips to help make your starting hours a little less painful.ġ) Multi-player takes about 10 hours to unlock. ![]() And while it’s sometimes overly verbose, Ainground does a surprisingly bad job at telling the player how the game actually works. This mock-MMO JRPG is quite expansive, taking players back to a world inspired by the original arc’s Aincrad, though without the real-life perma-death feature. You’ll also obtain a companion’s affinity outfit once you attain 100% with both traits.Hollow Realization is the latest video game installment based on the wildly popular anime series Sword Art Online. Once you reach 100%, you’ll obtain this as an “Art” in your Records menu. Character traits – In Alice’s example, she has “Benevolent” and “Motherly.” When you’re trying to raise her affinity, the percentages for these traits also increase.It will also get depleted quickly depending on how much affinity you’ve acquired in a dialogue option, or the dialogue “tier” you’re selecting from. Minigame bar/timer/gauge – This bar will slowly deplete as time passes during each heart-to-heart minigame.Being able to, ahem, have a “special” conversation with your partner later is also dependent on the mood status. The higher the mood status, the more the affinity points you’ll gain. Mood status – This signifies how much your partner likes your flirting. ![]() Heart icon affinity level – Inside the heart icon is your partner’s affinity level.It’s like a “rhythm game” of sorts where you need to press a button at the right time. The goal is to pick a dialogue option when the heart is at its biggest to earn you more affinity points. Heartbeat mechanic/heart icon – The heart icon will consistently beat and pulse.Later, you’ll be able to zoom in closer (right thumbstick) to see additional “tiers” of dialogue options. Dialogue choices – These are the options you have when speaking to your partner.First, refer to the image below for the different mechanics that are part of the heart-to-heart minigame in Sword Art Online: Alicization Lycoris:
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